The Game Designer’s Guide to Creating Licensed Tabletop Games by James Sheahan is a Computing & IT Paperback Book. This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer’s first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare.Converting an existing property such as a videogame or film into a tabletop game provides all the challenges of tabletop design whilst adding many more challenges, restrictions, limitations and pressures. This book covers all the necessary topics, such as:
- Gaining a license and working with a licensor
- Identifying boundaries the license creates which defines the design space in which the game must exist
- Studying the IP’s setting to understand what the tabletop game can be, how to extract principles and details from that setting, and the important challenges which must be resolved
- Addressing the inevitable changes to the source material which must occur when adapting to the tabletop medium
- Creating the game mechanics – the most fundamental building blocks of all – and imbuing them with the license to portray the IP’s characters, action and atmosphere.
The book takes the reader through the process of designing a licensed tabletop game and how a license adds opportunities to be embraced and challenges to be overcome. Using behind-the-scenes knowledge of creating licensed games, the experience, insights and lessons learned from a career in games will assist and inspire readers to bring a licensed world to life.This book will be ideal reading for games professionals looking to learn best practice for designing games based on existing properties.
Title: The Game Designer’s Guide to Creating Licensed Tabletop Games
Format: Paperback Book
Release Date: 14 May 2026
Author: James Sheahan
Sku: 3588618
Catalogue No: 9781032949772
Category: Computing & IT