Not yet released - Shipping date approx. 14 May 2026
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This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer’s first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare.
Converting an existing property such as a videogame or film into a tabletop game provides all the challenges of tabletop design whilst adding many more challenges, restrictions, limitations and pressures. This book covers all the necessary topics, such as:
The book takes the reader through the process of designing a licensed tabletop game and how a license adds opportunities to be embraced and challenges to be overcome. Using behind-the-scenes knowledge of creating licensed games, the experience, insights and lessons learned from a career in games will assist and inspire readers to bring a licensed world to life.
This book will be ideal reading for games professionals looking to learn best practice for designing games based on existing properties.
Title: The Game Designer’s Guide to Creating Licensed Tabletop Games
Format: Hardback Book
Release Date: 14 May 2026
Type: James Sheahan
Sku: 3588617
Catalogue No: 9781032947556
Category: Computing & IT
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