Not yet released - Shipping date approx. 28 May 2026
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Christopher Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work to a critique of pattern theory in various fields, to a new approach that challenges your knowledge and puts it to work, this book seeks to transform how we view building interactive experiences that shape us.
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Visit the Pattern Library Website at patternlanguageforgamedesign.com
Title: Pattern Language for Game Design
Format: Hardback Book
Release Date: 28 May 2026
Type: Christopher Barney
Sku: 3587908
Catalogue No: 9781032825359
Category: Computing & IT
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