fbcc
MENU

Existing Members

Email *
Password *

New to Sanity?

   SHOP BY DEPARTMENT   

Game Engine Architecture

Hardback Book  |  Reading  |  17 Mar 2026
No reviews yet Write A Review
Description Details
$268.79  was $335.99

Not yet released - Shipping date approx. 17 Mar 2026

269 ELITE Points earned with this purchase! Earn 250 for a $10 Reward!
Not an ELITE Member? Join ELITE here


Buy Now & Pay Later With

PayPal Afterpay Zip Klarna

Shipping - See delivery options.
Postcode:
Quantity:
 

In this new and improved fourth edition of the highly popular Game Engine Architecture, Jason Gregory draws on his two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

The fourth edition offers the same comprehensive coverage of game engine architecture provided by previous editions, and this second volume delves into all of the major subsystems found in every game engine, including the animation engine, the 3D rendering engine, the lighting engine, the physics engine, the audio engine, and the game object model.

This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process.

Key Features

  • Covers both the theory and practice of game engine software development
  • Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API
  • Includes all mathematical background needed
  • Comprehensive text for beginners and also has content for senior engineers

Title: Game Engine Architecture

Format: Hardback Book

Release Date: 17 Mar 2026

Type: Jason Gregory

Sku: 3495861

Catalogue No: 9781041162582

Category: Reading


customer promise
sanity icon Help you find exactly what you are looking for, even if you aren't sure yourself!
sanity icon Track down the hard to find as quickly as possible - if it's available, we will get it!
sanity icon Deliver fast and friendly service to every customer.
sanity icon Provide you with the hottest, the latest and a great range.
sanity icon And if you're not satisified, you can exchange or with a receipt, get your money back - no questions asked!